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Winged Hive Tyrant Tyranids · Characters

Value64
Offense67
Defense62
Utility14
Points185
Models1

Winged Hive Tyrant is a single model for 185 points in the Tyranids army. On points efficiency the unit ranks 28th of 55 Tyranids units overall and 4th of 12 among characters, with a value score of 64/100 (offense 67, defense 62). Per point, the unit hits hardest into TEQ (81st percentile) and is toughest against small arms (85th percentile).

🪂 Deep Strike🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Tyrant talons, Monstrous bonesword and lash whip): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—2.63Monstrous bonesword and lash whip27
MEQ5 × T4 Sv3+ W2 infantry—3.48Monstrous bonesword and lash whip51
TEQ5 × T5 Sv2+ 4++ W3 infantry—3.60Monstrous bonesword and lash whip81
Light vehicleT10 Sv3+ W12 vehicle—2.98Monstrous bonesword and lash whip75
Heavy vehicleT12 Sv2+ W16 vehicle—2.25Monstrous bonesword and lash whip78

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)19585
SpecialS5 AP-1 D1 (heavy bolter-class)48.658
PlasmaS8 AP-2 D2 (plasma, power fist)16.264
EliteS6 AP-2 D3 (elite melee, precision)13.057
Anti-tankS12 AP-3 D6 (lascannon, melta)5.3935

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts28
Action economyUnits per 100 pts: cheap bodies for actions15
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts94
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain5

Similar-cost Tyranids characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Prime Organism [Crucible]1 model135788175342.574.293.466.534.55
Macro Organism [Crucible]1 model150787581242.313.863.125.884.10
Hive Tyrant1 model195758368373.924.364.363.512.71
Tervigon1 model160602298112.312.221.261.290.97
Hyperadapted Raveners5 models165589422745.745.884.245.134.04
Neurotyrant1 model130412557962.993.541.520.900.60

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings