🎲 Tactical Reroll

Biovores Tyranids · Infantry

Value32
Offense28
Defense36
Utility100
Points60
Models1

Biovores is a single model for 60 points in the Tyranids army. On points efficiency the unit ranks 49th of 55 Tyranids units overall and 15th of 15 among infantry, with a value score of 32/100 (offense 28, defense 36). Per point, the unit hits hardest into TEQ (42nd percentile) and is toughest against special (59th percentile).

🏃 Action unit

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Spore mine launcher, Chitin-barbed limbs): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.21Spore mine launcher0.74Chitin-barbed limbs38
MEQ5 × T4 Sv3+ W2 infantry2.78Spore mine launcher0.37Chitin-barbed limbs37
TEQ5 × T5 Sv2+ 4++ W3 infantry2.00Spore mine launcher0.14Chitin-barbed limbs42
Light vehicleT10 Sv3+ W12 vehicle1.11Spore mine launcher0.09Chitin-barbed limbs25
Heavy vehicleT12 Sv2+ W16 vehicle0.74Spore mine launcher0.05Chitin-barbed limbs29

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)75.049
SpecialS5 AP-1 D1 (heavy bolter-class)50.059
PlasmaS8 AP-2 D2 (plasma, power fist)11.340
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)4.4518

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts31
Action economyUnits per 100 pts: cheap bodies for actions87
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain100

Similar-cost Tyranids infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Hive Guard3 models80858090203.473.333.336.224.17
Pyrovores1 model40798375239.125.003.333.131.15
Von Ryan's Leapers3 models557682705912.07.273.641.821.21
Tyrant Guard3 models80724699286.944.172.081.040.69
Genestealers5 models757189525612.87.393.702.471.85
Tyranid Warriors with Melee Bio-Weapons3 models756897394612.69.386.003.262.44

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings