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Hierophant Tyranids · Monsters

Value38
Offense21
Defense55
Utility13
Points810
Models1

Hierophant is a single model for 810 points in the Tyranids army. On points efficiency the unit ranks 46th of 55 Tyranids units overall and 15th of 18 among monsters, with a value score of 38/100 (offense 21, defense 55). Per point, the unit hits hardest into heavy vehicle (50th percentile) and is toughest against special (73rd percentile).

🚚 Transport

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Offense: wounds removed per 100 points

Scored with the default wargear (Bio-plasma torrent, Dire bio-cannon, Lashwhip pods, Titanic scything talons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.23Bio-plasma torrent + Dire bio-cannon0.98Titanic scything talons + Lashwhip pods (extra)5
MEQ5 × T4 Sv3+ W2 infantry1.23Bio-plasma torrent + Dire bio-cannon0.94Titanic scything talons + Lashwhip pods (extra)11
TEQ5 × T5 Sv2+ 4++ W3 infantry1.75Bio-plasma torrent + Dire bio-cannon0.86Titanic scything talons + Lashwhip pods (extra)35
Light vehicleT10 Sv3+ W12 vehicle1.42Bio-plasma torrent + Dire bio-cannon1.25Titanic scything talons + Lashwhip pods (extra)36
Heavy vehicleT12 Sv2+ W16 vehicle1.21Bio-plasma torrent + Dire bio-cannon0.99Titanic scything talons + Lashwhip pods (extra)50

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13371
SpecialS5 AP-1 D1 (heavy bolter-class)66.773
PlasmaS8 AP-2 D2 (plasma, power fist)11.140
EliteS6 AP-2 D3 (elite melee, precision)14.868
Anti-tankS12 AP-3 D6 (lascannon, melta)5.0329

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts23
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Harridan1 model610282829121.611.632.221.821.35

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings