🎲 Tactical Reroll

Harpy Tyranids · Monsters

Value32
Offense27
Defense37
Utility0
Points185
Models1

Harpy is a single model for 185 points in the Tyranids army. On points efficiency the unit ranks 48th of 55 Tyranids units overall and 17th of 18 among monsters, with a value score of 32/100 (offense 27, defense 37). Per point, the unit hits hardest into chaff (45th percentile) and is toughest against small arms (65th percentile).

🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Stinger salvoes, Scything wings, Twin stranglethorn cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.62Stinger salvoes + Twin stranglethorn cannon0.75Scything wings45
MEQ5 × T4 Sv3+ W2 infantry2.59Stinger salvoes + Twin stranglethorn cannon0.72Scything wings34
TEQ5 × T5 Sv2+ 4++ W3 infantry1.50Stinger salvoes + Twin stranglethorn cannon◇ option: Twin heavy venom cannon · 2.67 per model0.45Scything wings30
Light vehicleT10 Sv3+ W12 vehicle1.29Stinger salvoes + Twin stranglethorn cannon0.36Scything wings31
Heavy vehicleT12 Sv2+ W16 vehicle0.83Stinger salvoes + Twin stranglethorn cannon0.24Scything wings34

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)11765
SpecialS5 AP-1 D1 (heavy bolter-class)38.947
PlasmaS8 AP-2 D2 (plasma, power fist)14.657
EliteS6 AP-2 D3 (elite melee, precision)9.7335
Anti-tankS12 AP-3 D6 (lascannon, melta)3.8010

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions15
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts2
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Haruspex1 model125949790156.696.494.626.094.80
Screamer-killer1 model125899188104.445.666.575.182.67
Trygon1 model140889185304.755.755.633.752.86
Exocrine1 model135878887124.375.854.603.312.67
Mawloc1 model135807487326.524.783.132.001.56
Tyrannofex1 model1707550100372.212.081.345.044.85

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings