🎲 Tactical Reroll

Barbgaunts Tyranids · Infantry

Value63
Offense58
Defense68
Utility40
Points55
Models5

Barbgaunts come as 5 models for 55 points in the Tyranids army. On points efficiency the unit ranks 29th of 55 Tyranids units overall and 9th of 15 among infantry, with a value score of 63/100 (offense 58, defense 68). Per point, the unit hits hardest into chaff (99th percentile) and is toughest against anti-tank (91st percentile).

🏃 Action unit

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Barblauncher, Chitinous claws and teeth): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry14.1Barblauncher2.02Chitinous claws and teeth99
MEQ5 × T4 Sv3+ W2 infantry6.06Barblauncher0.76Chitinous claws and teeth86
TEQ5 × T5 Sv2+ 4++ W3 infantry2.27Barblauncher0.25Chitinous claws and teeth51
Light vehicleT10 Sv3+ W12 vehicle1.18Barblauncher0.25Chitinous claws and teeth27
Heavy vehicleT12 Sv2+ W16 vehicle0.59Barblauncher0.13Chitinous claws and teeth21

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)72.749
SpecialS5 AP-1 D1 (heavy bolter-class)40.949
PlasmaS8 AP-2 D2 (plasma, power fist)13.150
EliteS6 AP-2 D3 (elite melee, precision)16.476
Anti-tankS12 AP-3 D6 (lascannon, melta)12.791

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts91
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Tyrant Guard3 models80724699286.944.172.081.040.69
Genestealers5 models757189525612.87.393.702.471.85
Tyranid Warriors with Melee Bio-Weapons3 models756897394612.69.386.003.262.44

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings