🎲 Tactical Reroll

Tyrannocyte Tyranids · Monsters

Value58
Offense23
Defense93
Utility53
Points80
Models1

Tyrannocyte is a single model for 80 points in the Tyranids army. On points efficiency the unit ranks 38th of 55 Tyranids units overall and 13th of 18 among monsters, with a value score of 58/100 (offense 23, defense 93). Per point, the unit hits hardest into heavy vehicle (34th percentile) and is toughest against plasma (96th percentile).

🪂 Deep Strike🪽 Fly🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Flensing Whips, Tyrannocyte Bio-weapons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.74Tyrannocyte Bio-weapons2.60Flensing Whips27
MEQ5 × T4 Sv3+ W2 infantry2.08Tyrannocyte Bio-weapons2.50Flensing Whips32
TEQ5 × T5 Sv2+ 4++ W3 infantry0.97Tyrannocyte Bio-weapons1.49Flensing Whips29
Light vehicleT10 Sv3+ W12 vehicle0.52Tyrannocyte Bio-weapons1.25Flensing Whips29
Heavy vehicleT12 Sv2+ W16 vehicle0.35Tyrannocyte Bio-weapons0.83Flensing Whips34

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)22591
SpecialS5 AP-1 D1 (heavy bolter-class)75.077
PlasmaS8 AP-2 D2 (plasma, power fist)28.196
EliteS6 AP-2 D3 (elite melee, precision)22.589
Anti-tankS12 AP-3 D6 (lascannon, melta)7.4865

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts84
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Carnifexes1 model90878093223.704.924.442.962.22

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings