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Sporocyst Tyranids · Monsters

Value33
Offense12
Defense53
Utility1
Points145
Models1

Sporocyst is a single model for 145 points in the Tyranids army. On points efficiency the unit ranks 47th of 55 Tyranids units overall and 16th of 18 among monsters, with a value score of 33/100 (offense 12, defense 53). Per point, the unit hits hardest into MEQ (27th percentile) and is toughest against special (81st percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Flensing whips, Sporocyst bio-weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.92Sporocyst bio-weapon1.44Flensing whips15
MEQ5 × T4 Sv3+ W2 infantry2.29Sporocyst bio-weapon1.38Flensing whips27
TEQ5 × T5 Sv2+ 4++ W3 infantry1.01Sporocyst bio-weapon0.82Flensing whips17
Light vehicleT10 Sv3+ W12 vehicle0.57Sporocyst bio-weapon0.69Flensing whips15
Heavy vehicleT12 Sv2+ W16 vehicle0.38Sporocyst bio-weapon0.46Flensing whips16

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12467
SpecialS5 AP-1 D1 (heavy bolter-class)82.881
PlasmaS8 AP-2 D2 (plasma, power fist)15.561
EliteS6 AP-2 D3 (elite melee, precision)12.454
Anti-tankS12 AP-3 D6 (lascannon, melta)4.1313

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions26
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts0
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Haruspex1 model125949790156.696.494.626.094.80
Screamer-killer1 model125899188104.445.666.575.182.67
Trygon1 model140889185304.755.755.633.752.86
Exocrine1 model135878887124.375.854.603.312.67
Mawloc1 model135807487326.524.783.132.001.56
Toxicrene1 model120786392344.635.362.982.220.74

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings