🎲 Tactical Reroll

Harridan Tyranids · Monsters

Value28
Offense28
Defense29
Utility12
Points610
Models1

Harridan is a single model for 610 points in the Tyranids army. On points efficiency the unit ranks 50th of 55 Tyranids units overall and 18th of 18 among monsters, with a value score of 28/100 (offense 28, defense 29). Per point, the unit hits hardest into heavy vehicle (55th percentile) and is toughest against special (67th percentile).

🪽 Fly🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Dire bio-cannon, Gargantuan scything talons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.61Dire bio-cannon0.55Gargantuan scything talons10
MEQ5 × T4 Sv3+ W2 infantry1.63Dire bio-cannon0.64Gargantuan scything talons16
TEQ5 × T5 Sv2+ 4++ W3 infantry2.22Dire bio-cannon0.64Gargantuan scything talons49
Light vehicleT10 Sv3+ W12 vehicle1.82Dire bio-cannon0.97Gargantuan scything talons46
Heavy vehicleT12 Sv2+ W16 vehicle1.35Dire bio-cannon0.76Gargantuan scything talons55

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)88.554
SpecialS5 AP-1 D1 (heavy bolter-class)59.067
PlasmaS8 AP-2 D2 (plasma, power fist)11.139
EliteS6 AP-2 D3 (elite melee, precision)7.3820
Anti-tankS12 AP-3 D6 (lascannon, melta)2.671

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions2
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts84
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Hierophant1 model810382155131.231.231.751.421.21

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings