๐ŸŽฒ Tactical Reroll

Ripper Swarms Tyranids ยท Beasts & Swarms

Value11
Offense6
Defense17
Utility44
Points30
Models1

Ripper Swarms is a single model for 30 points in the Tyranids army. On points efficiency the unit ranks 53rd of 55 Tyranids units overall and 1st of 3 among beasts & swarms, with a value score of 11/100 (offense 6, defense 17). Per point, the unit hits hardest into chaff (19th percentile) and is toughest against anti-tank (50th percentile).

๐Ÿƒ Action unit๐Ÿช‚ Deep Strikeโœจ Aura

โš”๏ธ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Chitinous claws and teeth): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target๐ŸŽฏ Rangedโš”๏ธ Melee%ile
Chaff10 ร— T3 Sv5+ W1 infantryโ€”2.22Chitinous claws and teeth19
MEQ5 ร— T4 Sv3+ W2 infantryโ€”0.56Chitinous claws and teeth3
TEQ5 ร— T5 Sv2+ 4++ W3 infantryโ€”0.28Chitinous claws and teeth3
Light vehicleT10 Sv3+ W12 vehicleโ€”0.56Chitinous claws and teeth10
Heavy vehicleT12 Sv2+ W16 vehicleโ€”0.28Chitinous claws and teeth9

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)19.27
SpecialS5 AP-1 D1 (heavy bolter-class)16.09
PlasmaS8 AP-2 D2 (plasma, power fist)8.0018
EliteS6 AP-2 D3 (elite melee, precision)8.0023
Anti-tankS12 AP-3 D6 (lascannon, melta)6.3550

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions100
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Tyranids beasts & swarms

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Spore Mines3 models556011240.000.000.000.000.00
Mucolid Spores1 model306011270.000.000.000.000.00

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings