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Tyrannofex Tyranids · Monsters

Value75
Offense50
Defense100
Utility37
Points170
Models1

Tyrannofex is a single model for 170 points in the Tyranids army. On points efficiency the unit ranks 17th of 55 Tyranids units overall and 9th of 18 among monsters, with a value score of 75/100 (offense 50, defense 100). Per point, the unit hits hardest into heavy vehicle (98th percentile) and is toughest against elite (100th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Powerful limbs, Stinger salvoes, Rupture cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.21Stinger salvoes + Rupture cannon◇ option: Fleshborer hive · 9.63 per model0.87Powerful limbs19
MEQ5 × T4 Sv3+ W2 infantry2.08Stinger salvoes + Rupture cannon◇ option: Acid spray · 7.72 per model0.87Powerful limbs24
TEQ5 × T5 Sv2+ 4++ W3 infantry1.34Stinger salvoes + Rupture cannon◇ option: Acid spray · 5.00 per model0.33Powerful limbs25
Light vehicleT10 Sv3+ W12 vehicle5.04Stinger salvoes + Rupture cannon0.35Powerful limbs95
Heavy vehicleT12 Sv2+ W16 vehicle4.85Stinger salvoes + Rupture cannon0.17Powerful limbs98

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)33999
SpecialS5 AP-1 D1 (heavy bolter-class)16999
PlasmaS8 AP-2 D2 (plasma, power fist)28.296
EliteS6 AP-2 D3 (elite melee, precision)42.4100
Anti-tankS12 AP-3 D6 (lascannon, melta)8.9078

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts66
Action economyUnits per 100 pts: cheap bodies for actions19
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts40
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain37

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Haruspex1 model125949790156.696.494.626.094.80
Screamer-killer1 model125899188104.445.666.575.182.67
Trygon1 model140889185304.755.755.633.752.86
Exocrine1 model135878887124.375.854.603.312.67
Mawloc1 model135807487326.524.783.132.001.56
Toxicrene1 model120786392344.635.362.982.220.74

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings