🎲 Tactical Reroll

Haruspex Tyranids · Monsters

Value94
Offense97
Defense90
Utility15
Points125
Models1

Haruspex is a single model for 125 points in the Tyranids army. On points efficiency the unit ranks 1st of 55 Tyranids units overall and 1st of 18 among monsters, with a value score of 94/100 (offense 97, defense 90). Per point, the unit hits hardest into heavy vehicle (98th percentile) and is toughest against special (97th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Grasping tongue, Shovelling claws, Ravenous maw): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.44Grasping tongue6.69Ravenous maw + Shovelling claws (extra)85
MEQ5 × T4 Sv3+ W2 infantry0.47Grasping tongue6.49Ravenous maw + Shovelling claws (extra)89
TEQ5 × T5 Sv2+ 4++ W3 infantry0.50Grasping tongue4.62Ravenous maw + Shovelling claws (extra)92
Light vehicleT10 Sv3+ W12 vehicle0.53Grasping tongue6.09Ravenous maw + Shovelling claws (extra)98
Heavy vehicleT12 Sv2+ W16 vehicle0.20Grasping tongue4.80Ravenous maw + Shovelling claws (extra)98

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)20286
SpecialS5 AP-1 D1 (heavy bolter-class)13497
PlasmaS8 AP-2 D2 (plasma, power fist)25.293
EliteS6 AP-2 D3 (elite melee, precision)18.081
Anti-tankS12 AP-3 D6 (lascannon, melta)6.4552

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts70
Action economyUnits per 100 pts: cheap bodies for actions34
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain1

Similar-cost Tyranids monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Screamer-killer1 model125899188104.445.666.575.182.67
Trygon1 model140889185304.755.755.633.752.86
Exocrine1 model135878887124.375.854.603.312.67
Carnifexes1 model90878093223.704.924.442.962.22
Mawloc1 model135807487326.524.783.132.001.56
Toxicrene1 model120786392344.635.362.982.220.74

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Tyranids codex. How these scores work.

See all Tyranids rankings