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Tzaangor Shaman Thousand Sons · Characters

Value13
Offense19
Defense7
Utility68
Points65
Models1

Tzaangor Shaman is a single model for 65 points in the Thousand Sons army. On points efficiency the unit ranks 37th of 41 Thousand Sons units overall and 11th of 15 among characters, with a value score of 13/100 (offense 19, defense 7). Per point, the unit hits hardest into chaff (42nd percentile) and is toughest against anti-tank (18th percentile).

🏃 Action unit🪽 Fly👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Baleful Devolution, Force stave): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.45Baleful Devolution1.71Force stave42
MEQ5 × T4 Sv3+ W2 infantry1.79Baleful Devolution1.66Force stave19
TEQ5 × T5 Sv2+ 4++ W3 infantry1.15Baleful Devolution1.00Force stave21
Light vehicleT10 Sv3+ W12 vehicle0.80Baleful Devolution0.51Force stave17
Heavy vehicleT12 Sv2+ W16 vehicle0.70Baleful Devolution0.34Force stave28

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)18.57
SpecialS5 AP-1 D1 (heavy bolter-class)13.86
PlasmaS8 AP-2 D2 (plasma, power fist)5.546
EliteS6 AP-2 D3 (elite melee, precision)6.9217
Anti-tankS12 AP-3 D6 (lascannon, melta)4.4018

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts68
Action economyUnits per 100 pts: cheap bodies for actions81
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain68

Similar-cost Thousand Sons characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Daemonic Herald [Crucible]1 model605010005516.514.714.39.966.48
Exalted Sorcerer on Disc of Tzeentch1 model90263518793.242.712.391.730.65
Brayherd Chieftain [Crucible]1 model60989432.961.110.370.370.18
Brayherd Shaman [Crucible]1 model60989502.961.110.370.370.18

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings