🎲 Tactical Reroll

Chaos Vindicator Thousand Sons · Vehicles

Value71
Offense68
Defense75
Utility10
Points185
Models1

Chaos Vindicator is a single model for 185 points in the Thousand Sons army. On points efficiency the unit ranks 10th of 41 Thousand Sons units overall and 5th of 11 among vehicles, with a value score of 71/100 (offense 68, defense 75). Per point, the unit hits hardest into heavy vehicle (93rd percentile) and is toughest against special (91st percentile).

✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Demolisher cannon, Armoured tracks): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.55Demolisher cannon0.45Armoured tracks26
MEQ5 × T4 Sv3+ W2 infantry3.20Demolisher cannon0.18Armoured tracks47
TEQ5 × T5 Sv2+ 4++ W3 infantry2.60Demolisher cannon0.09Armoured tracks63
Light vehicleT10 Sv3+ W12 vehicle4.03Demolisher cannon0.09Armoured tracks88
Heavy vehicleT12 Sv2+ W16 vehicle3.56Demolisher cannon0.02Armoured tracks93

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)21488
SpecialS5 AP-1 D1 (heavy bolter-class)10791
PlasmaS8 AP-2 D2 (plasma, power fist)19.580
EliteS6 AP-2 D3 (elite melee, precision)13.057
Anti-tankS12 AP-3 D6 (lascannon, melta)4.3917

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts28
Action economyUnits per 100 pts: cheap bodies for actions15
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts40
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Thousand Sons vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Forgefiend1 model135818081224.935.973.152.631.98
Chaos Land Raider1 model220734996322.022.952.103.202.15
Chaos Predator Annihilator1 model140431670330.590.770.661.591.27
Chaos Predator Destructor1 model140411270251.321.591.270.950.64
Heldrake1 model175332045151.912.541.281.020.85

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings