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Magnus the Red Thousand Sons · Epic Heroes

Value36
Offense36
Defense35
Utility90
Points455
Models1

Magnus the Red is a single model for 455 points in the Thousand Sons army. On points efficiency the unit ranks 29th of 41 Thousand Sons units overall and 2nd of 3 among epic heroes, with a value score of 36/100 (offense 36, defense 35). Per point, the unit hits hardest into heavy vehicle (70th percentile) and is toughest against special (71st percentile).

🪂 Deep Strike🪽 Fly✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Gaze of Magnus, ➤ Blade of Magnus - strike, ➤ Blade of Magnus - sweep, Tzeentch's Firestorm): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.88Gaze of Magnus + Tzeentch's Firestorm1.75Blade of Magnus (sweep)14
MEQ5 × T4 Sv3+ W2 infantry1.90Gaze of Magnus + Tzeentch's Firestorm1.86Blade of Magnus (sweep)20
TEQ5 × T5 Sv2+ 4++ W3 infantry2.09Gaze of Magnus + Tzeentch's Firestorm1.91Blade of Magnus (strike)44
Light vehicleT10 Sv3+ W12 vehicle1.87Gaze of Magnus + Tzeentch's Firestorm2.07Blade of Magnus (strike)54
Heavy vehicleT12 Sv2+ W16 vehicle0.96Gaze of Magnus + Tzeentch's Firestorm1.91Blade of Magnus (strike)70

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)12768
SpecialS5 AP-1 D1 (heavy bolter-class)63.371
PlasmaS8 AP-2 D2 (plasma, power fist)10.535
EliteS6 AP-2 D3 (elite melee, precision)7.9123
Anti-tankS12 AP-3 D6 (lascannon, melta)3.336

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts18
Action economyUnits per 100 pts: cheap bodies for actions2
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain90

Similar-cost Thousand Sons epic heroes

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Kairos Fateweaver1 model305513270402.272.552.441.451.09

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings