🎲 Tactical Reroll

Tzaangor Enlightened with Fatecaster greatbows Thousand Sons · Mounted

Value60
Offense82
Defense39
Utility59
Points55
Models3

Tzaangor Enlightened with Fatecaster greatbows come as 3 models for 55 points in the Thousand Sons army. On points efficiency the unit ranks 13th of 41 Thousand Sons units overall and 1st of 2 among mounted, with a value score of 60/100 (offense 82, defense 39). Per point, the unit hits hardest into MEQ (82nd percentile) and is toughest against anti-tank (89th percentile).

🏃 Action unit🪽 Fly✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Fatecaster greatbow, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.24Fatecaster greatbow2.42Close combat weapon56
MEQ5 × T4 Sv3+ W2 infantry5.66Fatecaster greatbow0.91Close combat weapon82
TEQ5 × T5 Sv2+ 4++ W3 infantry3.14Fatecaster greatbow0.30Close combat weapon73
Light vehicleT10 Sv3+ W12 vehicle3.23Fatecaster greatbow0.30Close combat weapon78
Heavy vehicleT12 Sv2+ W16 vehicle2.42Fatecaster greatbow0.15Close combat weapon80

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)32.720
SpecialS5 AP-1 D1 (heavy bolter-class)24.527
PlasmaS8 AP-2 D2 (plasma, power fist)9.8231
EliteS6 AP-2 D3 (elite melee, precision)12.354
Anti-tankS12 AP-3 D6 (lascannon, melta)11.589

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts93
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain53

Similar-cost Thousand Sons mounted

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Tzaangor Enlightened3 models50546346805.006.002.651.501.00

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings