🎲 Tactical Reroll

Tzaangor Enlightened Thousand Sons · Mounted

Value54
Offense63
Defense46
Utility80
Points50
Models3

Tzaangor Enlightened comes as 3 models for 50 points in the Thousand Sons army. On points efficiency the unit ranks 17th of 41 Thousand Sons units overall and 2nd of 2 among mounted, with a value score of 54/100 (offense 63, defense 46). Per point, the unit hits hardest into MEQ (85th percentile) and is toughest against anti-tank (91st percentile).

🏃 Action unit🪽 Fly✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Divining spear): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—5.00Divining spear◇ option: Chainsword · 1.33 per model67
MEQ5 × T4 Sv3+ W2 infantry—6.00Divining spear85
TEQ5 × T5 Sv2+ 4++ W3 infantry—2.65Divining spear64
Light vehicleT10 Sv3+ W12 vehicle—1.50Divining spear39
Heavy vehicleT12 Sv2+ W16 vehicle—1.00Divining spear42

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)36.024
SpecialS5 AP-1 D1 (heavy bolter-class)27.033
PlasmaS8 AP-2 D2 (plasma, power fist)10.838
EliteS6 AP-2 D3 (elite melee, precision)13.561
Anti-tankS12 AP-3 D6 (lascannon, melta)12.691

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts94
Action economyUnits per 100 pts: cheap bodies for actions95
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain80

Similar-cost Thousand Sons mounted

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Tzaangor Enlightened with Fatecaster greatbows3 models55608239594.245.663.143.232.42

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Thousand Sons codex. How these scores work.

See all Thousand Sons rankings