🎲 Tactical Reroll

Ta'unar Supremacy Armour T'au Empire · Vehicles

Value37
Offense16
Defense59
Utility1
Points790
Models1

Ta'unar Supremacy Armour is a single model for 790 points in the T'au Empire army. On points efficiency the unit ranks 26th of 46 T'au Empire units overall and 16th of 20 among vehicles, with a value score of 37/100 (offense 16, defense 59). Per point, the unit hits hardest into heavy vehicle (34th percentile) and is toughest against special (74th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Crushing feet, Burst cannon, Smart missile system, ➤ Tri-axis ion cannon - standard, ➤ Tri-axis ion cannon - supercharge, Pulse ordnance driver): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.27Burst cannon + Smart missile system + Tri-axis ion cannon (standard) + Pulse ordnance driver◇ option: Fragmentation cluster shell launcher · 5.20 per model0.18Crushing feet6
MEQ5 × T4 Sv3+ W2 infantry1.26Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Nexus missile launcher · 5.50 per model0.21Crushing feet12
TEQ5 × T5 Sv2+ 4++ W3 infantry1.72Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver0.10Crushing feet34
Light vehicleT10 Sv3+ W12 vehicle1.04Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Heavy rail cannon array · 9.63 per model0.08Crushing feet24
Heavy vehicleT12 Sv2+ W16 vehicle0.84Burst cannon + Smart missile system + Tri-axis ion cannon (supercharge) + Pulse ordnance driver◇ option: Heavy rail cannon array · 12.84 per model0.06Crushing feet34

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13773
SpecialS5 AP-1 D1 (heavy bolter-class)68.474
PlasmaS8 AP-2 D2 (plasma, power fist)11.443
EliteS6 AP-2 D3 (elite melee, precision)15.272
Anti-tankS12 AP-3 D6 (lascannon, melta)5.1531

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts18
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings