🎲 Tactical Reroll

Storm Speeder Thunderstrike Space Marines · Vehicles

Value62
Offense61
Defense63
Utility31
Points135
Models1

Storm Speeder Thunderstrike is a single model for 135 points in the Space Marines army. On points efficiency the unit ranks 28th of 87 Space Marines units overall and 13th of 31 among vehicles, with a value score of 62/100 (offense 61, defense 63). Per point, the unit hits hardest into light vehicle (84th percentile) and is toughest against plasma (81st percentile).

🪂 Deep Strike🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Stormfury Missiles, Thunderstrike Las-talon, Twin Icarus Rocket Pod, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.34Stormfury Missiles + Thunderstrike Las-talon + Twin Icarus Rocket Pod0.88Close combat weapon22
MEQ5 × T4 Sv3+ W2 infantry3.53Stormfury Missiles + Thunderstrike Las-talon + Twin Icarus Rocket Pod0.33Close combat weapon52
TEQ5 × T5 Sv2+ 4++ W3 infantry2.37Stormfury Missiles + Thunderstrike Las-talon + Twin Icarus Rocket Pod0.11Close combat weapon54
Light vehicleT10 Sv3+ W12 vehicle3.54Stormfury Missiles + Thunderstrike Las-talon + Twin Icarus Rocket Pod0.11Close combat weapon84
Heavy vehicleT12 Sv2+ W16 vehicle2.52Stormfury Missiles + Thunderstrike Las-talon + Twin Icarus Rocket Pod0.06Close combat weapon82

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)14776
SpecialS5 AP-1 D1 (heavy bolter-class)48.958
PlasmaS8 AP-2 D2 (plasma, power fist)20.081
EliteS6 AP-2 D3 (elite melee, precision)13.358
Anti-tankS12 AP-3 D6 (lascannon, melta)4.8225

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts49
Action economyUnits per 100 pts: cheap bodies for actions30
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Space Marines vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Repulsor1 model170857892305.754.272.732.832.04
Brutalis Dreadnought1 model15084798993.343.453.894.663.00
Invictor Tactical Warsuit1 model125768566286.603.703.333.552.67
Ballistus Dreadnought1 model15069488993.042.351.993.251.90
Land Speeder1 model105698256414.134.472.893.873.03
Gladiator Valiant1 model15069706772.354.032.574.273.19

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings