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Astraeus Space Marines · Vehicles

Value51
Offense36
Defense66
Utility2
Points525
Models1

Astraeus is a single model for 525 points in the Space Marines army. On points efficiency the unit ranks 43rd of 87 Space Marines units overall and 22nd of 31 among vehicles, with a value score of 51/100 (offense 36, defense 66). Per point, the unit hits hardest into heavy vehicle (67th percentile) and is toughest against elite (82nd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Twin macro-accelerator cannon, Armoured hull, Ironhail Heavy Stubber, Storm bolter, Twin heavy bolter, Astraeus las-ripper): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.88Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.32Armoured hull14
MEQ5 × T4 Sv3+ W2 infantry1.87Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.16Armoured hull20
TEQ5 × T5 Sv2+ 4++ W3 infantry2.19Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.06Armoured hull47
Light vehicleT10 Sv3+ W12 vehicle2.07Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.06Armoured hull54
Heavy vehicleT12 Sv2+ W16 vehicle1.82Twin macro-accelerator cannon + Ironhail Heavy Stubber + Storm bolter + Twin heavy bolter + Astraeus las-ripper0.03Armoured hull67

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16579
SpecialS5 AP-1 D1 (heavy bolter-class)82.381
PlasmaS8 AP-2 D2 (plasma, power fist)13.753
EliteS6 AP-2 D3 (elite melee, precision)18.382
Anti-tankS12 AP-3 D6 (lascannon, melta)4.1915

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts24
Action economyUnits per 100 pts: cheap bodies for actions2
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings