🎲 Tactical Reroll

Land Speeder Space Marines · Vehicles

Value69
Offense82
Defense56
Utility41
Points105
Models1

Land Speeder is a single model for 105 points in the Space Marines army. On points efficiency the unit ranks 17th of 87 Space Marines units overall and 8th of 31 among vehicles, with a value score of 69/100 (offense 82, defense 56). Per point, the unit hits hardest into heavy vehicle (88th percentile) and is toughest against small arms (77th percentile).

🪂 Deep Strike🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Stormfury Missile Launcher, Multi-melta, Close combat weapon, Onslaught gatling cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.13Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon1.13Close combat weapon54
MEQ5 × T4 Sv3+ W2 infantry4.47Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.42Close combat weapon69
TEQ5 × T5 Sv2+ 4++ W3 infantry2.89Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.14Close combat weapon69
Light vehicleT10 Sv3+ W12 vehicle3.87Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.14Close combat weapon88
Heavy vehicleT12 Sv2+ W16 vehicle3.03Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.07Close combat weapon88

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)15477
SpecialS5 AP-1 D1 (heavy bolter-class)51.460
PlasmaS8 AP-2 D2 (plasma, power fist)14.356
EliteS6 AP-2 D3 (elite melee, precision)12.956
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2233

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts65
Action economyUnits per 100 pts: cheap bodies for actions43
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Space Marines vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Invictor Tactical Warsuit1 model125768566286.603.703.333.552.67
Storm Speeder Hailstrike1 model105644384416.653.121.621.291.07
Firestrike Servo-Turrets1 model75627252122.163.602.996.213.70
Storm Speeder Thunderstrike1 model135626163312.343.532.373.542.52
Dreadnought1 model13560566342.252.743.093.291.85
Storm Speeder Hammerstrike1 model140585957292.653.822.242.862.34

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings