🎲 Tactical Reroll

Captain in Gravis Armour Space Marines · Characters

Value49
Offense57
Defense42
Utility11
Points80
Models1

Captain in Gravis Armour is a single model for 80 points in the Space Marines army. On points efficiency the unit ranks 47th of 87 Space Marines units overall and 5th of 26 among characters, with a value score of 49/100 (offense 57, defense 42). Per point, the unit hits hardest into MEQ (80th percentile) and is toughest against anti-tank (53rd percentile).

👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Master-crafted Heavy Bolt Rifle, Master-crafted power weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.16Master-crafted Heavy Bolt Rifle◇ option: Boltstorm gauntlet · 1.39 per model4.17Master-crafted power weapon◇ option: Power fist · 3.47 per model55
MEQ5 × T4 Sv3+ W2 infantry1.39Master-crafted Heavy Bolt Rifle5.55Master-crafted power weapon◇ option: Power fist · 4.63 per model80
TEQ5 × T5 Sv2+ 4++ W3 infantry1.04Master-crafted Heavy Bolt Rifle2.64Master-crafted power weapon◇ option: Power fist · 2.33 per model64
Light vehicleT10 Sv3+ W12 vehicle0.52Master-crafted Heavy Bolt Rifle1.39Master-crafted power weapon◇ option: Power fist · 1.85 per model34
Heavy vehicleT12 Sv2+ W16 vehicle0.35Master-crafted Heavy Bolt Rifle1.04Master-crafted power weapon◇ option: Power fist · 1.39 per model43

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)67.544
SpecialS5 AP-1 D1 (heavy bolter-class)45.052
PlasmaS8 AP-2 D2 (plasma, power fist)11.340
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)6.4853

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts16
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Space Marines characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Judiciar1 model55639729366.317.585.194.213.79
Ancient in Terminator Armour1 model65627252244.275.702.932.281.71
Techmarine1 model55568032365.055.663.682.961.41
Captain in Terminator Armour1 model85455039283.925.222.491.310.98
Chaplain1 model60426124324.824.632.692.310.77
Chaplain in Terminator Armour1 model75414141353.863.702.151.850.62

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings