🎲 Tactical Reroll

Tech-Priest Manipulus Imperial Knights · Characters

Value28
Offense30
Defense26
Utility32
Points60
Models1

Tech-Priest Manipulus is a single model for 60 points in the Imperial Knights army. On points efficiency the unit ranks 26th of 27 Imperial Knights units overall and 18th of 19 among characters, with a value score of 28/100 (offense 30, defense 26). Per point, the unit hits hardest into MEQ (42nd percentile) and is toughest against small arms (51st percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Omnissian staff, Magnarail lance): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.16Magnarail lance◇ option: Transonic cannon · 1.75 per model3.09Omnissian staff37
MEQ5 × T4 Sv3+ W2 infantry1.24Magnarail lance◇ option: Transonic cannon · 1.94 per model2.96Omnissian staff42
TEQ5 × T5 Sv2+ 4++ W3 infantry1.39Magnarail lance◇ option: Transonic cannon · 1.21 per model1.80Omnissian staff35
Light vehicleT10 Sv3+ W12 vehicle0.93Magnarail lance◇ option: Transonic cannon · 1.17 per model1.48Omnissian staff37
Heavy vehicleT12 Sv2+ W16 vehicle0.69Magnarail lance◇ option: Transonic cannon · 1.17 per model0.49Omnissian staff27

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)80.051
SpecialS5 AP-1 D1 (heavy bolter-class)30.035
PlasmaS8 AP-2 D2 (plasma, power fist)8.0018
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)4.7623

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts31
Action economyUnits per 100 pts: cheap bodies for actions87
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Imperial Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Tech-Priest Dominus1 model60405326323.703.952.601.981.11
Skitarii Marshal1 model35253021485.292.541.691.270.42

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings