🎲 Tactical Reroll

Armiger Helverin Imperial Knights · Vehicles

Value64
Offense43
Defense84
Utility77
Points140
Models1

Armiger Helverin is a single model for 140 points in the Imperial Knights army. On points efficiency the unit ranks 4th of 27 Imperial Knights units overall and 2nd of 5 among vehicles, with a value score of 64/100 (offense 43, defense 84). Per point, the unit hits hardest into TEQ (60th percentile) and is toughest against plasma (88th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armiger autocannon, Armoured feet): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.65Armiger autocannon1.06Armoured feet28
MEQ5 × T4 Sv3+ W2 infantry3.16Armiger autocannon0.42Armoured feet46
TEQ5 × T5 Sv2+ 4++ W3 infantry2.54Armiger autocannon0.21Armoured feet60
Light vehicleT10 Sv3+ W12 vehicle1.90Armiger autocannon0.21Armoured feet50
Heavy vehicleT12 Sv2+ W16 vehicle1.27Armiger autocannon0.05Armoured feet52

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)18082
SpecialS5 AP-1 D1 (heavy bolter-class)60.068
PlasmaS8 AP-2 D2 (plasma, power fist)22.588
EliteS6 AP-2 D3 (elite melee, precision)16.175
Anti-tankS12 AP-3 D6 (lascannon, melta)7.1962

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts78
Action economyUnits per 100 pts: cheap bodies for actions28
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain77

Similar-cost Imperial Knights vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Armiger Warglaive1 model140654684843.172.652.382.381.39
Armiger Moirax1 model150593880262.782.701.492.091.56

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings