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Skitarii Marshal Imperial Knights · Characters

Value25
Offense30
Defense21
Utility48
Points35
Models1

Skitarii Marshal is a single model for 35 points in the Imperial Knights army. On points efficiency the unit ranks 27th of 27 Imperial Knights units overall and 19th of 19 among characters, with a value score of 25/100 (offense 30, defense 21). Per point, the unit hits hardest into chaff (71st percentile) and is toughest against anti-tank (61st percentile).

🏃 Action unit🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Control stave, Mechanicus pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.03Mechanicus pistol5.29Control stave71
MEQ5 × T4 Sv3+ W2 infantry0.59Mechanicus pistol2.54Control stave32
TEQ5 × T5 Sv2+ 4++ W3 infantry0.48Mechanicus pistol1.69Control stave34
Light vehicleT10 Sv3+ W12 vehicle0.36Mechanicus pistol1.27Control stave30
Heavy vehicleT12 Sv2+ W16 vehicle0.24Mechanicus pistol0.42Control stave14

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)25.714
SpecialS5 AP-1 D1 (heavy bolter-class)19.318
PlasmaS8 AP-2 D2 (plasma, power fist)10.333
EliteS6 AP-2 D3 (elite melee, precision)5.147
Anti-tankS12 AP-3 D6 (lascannon, melta)7.0061

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts65
Action economyUnits per 100 pts: cheap bodies for actions99
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Imperial Knights characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Tech-Priest Dominus1 model60405326323.703.952.601.981.11
Tech-Priest Manipulus1 model60283026323.092.961.801.480.69

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings