๐ŸŽฒ Tactical Reroll

Tech-Priest Enginseer Astra Militarum ยท Characters

Value32
Offense48
Defense16
Utility87
Points45
Models1

Tech-Priest Enginseer is a single model for 45 points in the Astra Militarum army. On points efficiency the unit ranks 60th of 75 Astra Militarum units overall and 8th of 15 among characters, with a value score of 32/100 (offense 48, defense 16). Per point, the unit hits hardest into TEQ (65th percentile) and is toughest against anti-tank (36th percentile).

๐Ÿƒ Action unit๐Ÿ‘‘ Leader๐ŸŽฏ Lone Operative

โš”๏ธ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Enginseer Axe, Mechanicus pistol, Servo-arm): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target๐ŸŽฏ Rangedโš”๏ธ Melee%ile
Chaff10 ร— T3 Sv5+ W1 infantry0.91Mechanicus pistol3.70Enginseer Axe + Servo-arm (extra)46
MEQ5 ร— T4 Sv3+ W2 infantry0.49Mechanicus pistol3.95Enginseer Axe + Servo-arm (extra)60
TEQ5 ร— T5 Sv2+ 4++ W3 infantry0.37Mechanicus pistol2.67Enginseer Axe + Servo-arm (extra)65
Light vehicleT10 Sv3+ W12 vehicle0.33Mechanicus pistol1.98Enginseer Axe + Servo-arm (extra)51
Heavy vehicleT12 Sv2+ W16 vehicle0.25Mechanicus pistol0.74Enginseer Axe + Servo-arm (extra)29

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)40.027
SpecialS5 AP-1 D1 (heavy bolter-class)20.018
PlasmaS8 AP-2 D2 (plasma, power fist)8.0018
EliteS6 AP-2 D3 (elite melee, precision)5.007
Anti-tankS12 AP-3 D6 (lascannon, melta)5.4436

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts49
Action economyUnits per 100 pts: cheap bodies for actions97
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain87

Similar-cost Astra Militarum characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Ogryn Bodyguard1 model40564666294.175.002.291.250.83
Krieg Command Squad6 models60492078524.721.850.930.790.46
Primaris Psyker1 model6043861326.026.094.222.781.67
Cadian Command Squad5 models60381363793.891.300.650.650.32
Front-line Commander [Crucible]1 model5530573364.214.042.402.021.35
Augmented Bone 'Ead [Crucible]1 model6025482323.863.702.201.851.24

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings