🎲 Tactical Reroll

Cadian Castellan Astra Militarum · Characters

Value6
Offense2
Defense10
Utility36
Points55
Models1

Cadian Castellan is a single model for 55 points in the Astra Militarum army. On points efficiency the unit ranks 74th of 75 Astra Militarum units overall and 15th of 15 among characters, with a value score of 6/100 (offense 2, defense 10). Per point, the unit hits hardest into chaff (5th percentile) and is toughest against anti-tank (32nd percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Laspistol, Close combat weapon, Boltgun): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.54Boltgun◇ option: Plasma pistol (standard) · 0.56 per model1.21Close combat weapon◇ option: Power weapon · 1.78 per model5
MEQ5 × T4 Sv3+ W2 infantry0.20Boltgun◇ option: Plasma pistol (supercharge) · 0.93 per model0.40Close combat weapon◇ option: Power fist · 1.78 per model2
TEQ5 × T5 Sv2+ 4++ W3 infantry0.07Boltgun◇ option: Plasma pistol (supercharge) · 0.44 per model0.20Close combat weapon◇ option: Power fist · 1.21 per model2
Light vehicleT10 Sv3+ W12 vehicle0.07Boltgun◇ option: Plasma pistol (supercharge) · 0.37 per model0.20Close combat weapon◇ option: Power fist · 0.89 per model2
Heavy vehicleT12 Sv2+ W16 vehicle0.03Boltgun◇ option: Plasma pistol (supercharge) · 0.30 per model0.10Close combat weapon◇ option: Power fist · 0.33 per model3

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16.45
SpecialS5 AP-1 D1 (heavy bolter-class)16.411
PlasmaS8 AP-2 D2 (plasma, power fist)6.5411
EliteS6 AP-2 D3 (elite melee, precision)6.5414
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2032

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts37
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain34

Similar-cost Astra Militarum characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Ogryn Bodyguard1 model40564666294.175.002.291.250.83
Krieg Command Squad6 models60492078524.721.850.930.790.46
Sentinel Commander [Crucible]1 model75463459543.092.961.761.480.99
Primaris Psyker1 model6043861326.026.094.222.781.67
Cadian Command Squad5 models60381363793.891.300.650.650.32
Tech-Priest Enginseer1 model45324816873.703.952.671.980.74

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings