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Militarum Tempestus Command Squad Astra Militarum · Characters

Value13
Offense7
Defense18
Utility89
Points85
Models5

Militarum Tempestus Command Squad comes as 5 models for 85 points in the Astra Militarum army. On points efficiency the unit ranks 73rd of 75 Astra Militarum units overall and 14th of 15 among characters, with a value score of 13/100 (offense 7, defense 18). Per point, the unit hits hardest into chaff (27th percentile) and is toughest against anti-tank (61st percentile).

🪂 Deep Strike👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close combat weapon, Hot-shot lasgun, Tempestus dagger, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.66Hot-shot lasgun + Bolt pistol◇ option: Flamer · 1.49 per model2.61Tempestus dagger + Close combat weapon27
MEQ5 × T4 Sv3+ W2 infantry0.65Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.97 per model0.87Tempestus dagger + Close combat weapon7
TEQ5 × T5 Sv2+ 4++ W3 infantry0.39Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.53 per model0.44Tempestus dagger + Close combat weapon6
Light vehicleT10 Sv3+ W12 vehicle0.30Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.77 per model0.44Tempestus dagger + Close combat weapon8
Heavy vehicleT12 Sv2+ W16 vehicle0.20Hot-shot lasgun + Bolt pistol◇ option: Meltagun · 0.65 per model0.22Tempestus dagger + Close combat weapon7

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)17.65
SpecialS5 AP-1 D1 (heavy bolter-class)13.25
PlasmaS8 AP-2 D2 (plasma, power fist)8.4723
EliteS6 AP-2 D3 (elite melee, precision)8.4727
Anti-tankS12 AP-3 D6 (lascannon, melta)7.0661

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts83
Action economyUnits per 100 pts: cheap bodies for actions58
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain89

Similar-cost Astra Militarum characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Krieg Command Squad6 models60492078524.721.850.930.790.46
Sentinel Commander [Crucible]1 model75463459543.092.961.761.480.99
Primaris Psyker1 model6043861326.026.094.222.781.67
Cadian Command Squad5 models60381363793.891.300.650.650.32
Augmented Bone 'Ead [Crucible]1 model6025482323.863.702.201.851.24
Catachan Command Squad5 models6017826572.780.930.460.460.23

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings