🎲 Tactical Reroll

Commissar Astra Militarum · Characters

Value17
Offense10
Defense25
Utility63
Points30
Models1

Commissar is a single model for 30 points in the Astra Militarum army. On points efficiency the unit ranks 68th of 75 Astra Militarum units overall and 12th of 15 among characters, with a value score of 17/100 (offense 10, defense 25). Per point, the unit hits hardest into chaff (33rd percentile) and is toughest against anti-tank (73rd percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bolt pistol, Chainsword): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.99Bolt pistol◇ option: Plasma pistol (standard) · 0.56 per model2.96Chainsword◇ option: Power weapon · 1.33 per model33
MEQ5 × T4 Sv3+ W2 infantry0.37Bolt pistol◇ option: Plasma pistol (supercharge) · 0.93 per model0.99Chainsword◇ option: Power weapon · 0.67 per model8
TEQ5 × T5 Sv2+ 4++ W3 infantry0.12Bolt pistol◇ option: Plasma pistol (supercharge) · 0.44 per model0.49Chainsword◇ option: Power weapon · 0.33 per model7
Light vehicleT10 Sv3+ W12 vehicle0.12Bolt pistol◇ option: Plasma pistol (supercharge) · 0.37 per model0.49Chainsword◇ option: Power weapon · 0.22 per model9
Heavy vehicleT12 Sv2+ W16 vehicle0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.30 per model0.25Chainsword◇ option: Power weapon · 0.17 per model8

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)22.510
SpecialS5 AP-1 D1 (heavy bolter-class)22.524
PlasmaS8 AP-2 D2 (plasma, power fist)12.044
EliteS6 AP-2 D3 (elite melee, precision)6.0010
Anti-tankS12 AP-3 D6 (lascannon, melta)8.1773

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts71
Action economyUnits per 100 pts: cheap bodies for actions100
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain63

Similar-cost Astra Militarum characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Ogryn Bodyguard1 model40564666294.175.002.291.250.83
Tech-Priest Enginseer1 model45324816873.703.952.671.980.74
Front-line Commander [Crucible]1 model5530573364.214.042.402.021.35
Ministorum Priest1 model35251832482.382.861.370.710.48
Cadian Castellan1 model556210361.210.400.200.200.10

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings