🎲 Tactical Reroll

Squighog Boyz Orks · Mounted

Value54
Offense81
Defense27
Utility76
Points140
Models4

Squighog Boyz comes as 4 models for 140 points in the Orks army. On points efficiency the unit ranks 31st of 58 Orks units overall and 3rd of 4 among mounted, with a value score of 54/100 (offense 81, defense 27). Per point, the unit hits hardest into MEQ (85th percentile) and is toughest against special (47th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Big Choppa, Squig Jaws, Slugga, Stikka (melee), Stikka (ranged), Saddlegit's Shiv): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.89Slugga + Stikka (ranged) + Saddlegit's Shiv6.20Big Choppa + Stikka (melee) + Squig Jaws (extra)81
MEQ5 × T4 Sv3+ W2 infantry0.64Slugga + Stikka (ranged) + Saddlegit's Shiv5.95Big Choppa + Stikka (melee) + Squig Jaws (extra)85
TEQ5 × T5 Sv2+ 4++ W3 infantry0.32Slugga + Stikka (ranged) + Saddlegit's Shiv3.31Big Choppa + Stikka (melee) + Squig Jaws (extra)76
Light vehicleT10 Sv3+ W12 vehicle0.23Slugga + Stikka (ranged) + Saddlegit's Shiv2.77Big Choppa + Stikka (melee) + Squig Jaws (extra)69
Heavy vehicleT12 Sv2+ W16 vehicle0.13Slugga + Stikka (ranged) + Saddlegit's Shiv1.38Big Choppa + Stikka (melee) + Squig Jaws (extra)55

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)51.434
SpecialS5 AP-1 D1 (heavy bolter-class)38.647
PlasmaS8 AP-2 D2 (plasma, power fist)10.333
EliteS6 AP-2 D3 (elite melee, precision)6.8617
Anti-tankS12 AP-3 D6 (lascannon, melta)5.6039

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts82
Action economyUnits per 100 pts: cheap bodies for actions28
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain76

Stats, wargear options and rules: see the official Orks codex. How these scores work.

See all Orks rankings