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Kill Rig Orks · Monsters

Value76
Offense55
Defense97
Utility28
Points175
Models1

Kill Rig is a single model for 175 points in the Orks army. On points efficiency the unit ranks 10th of 58 Orks units overall and 2nd of 3 among monsters, with a value score of 76/100 (offense 55, defense 97). Per point, the unit hits hardest into light vehicle (59th percentile) and is toughest against special (99th percentile).

🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Wurrtower, ’Eavy Lobba, Butcha Boyz, Savage Horns and Hooves, Saw Blades, Stikka Kannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.16Wurrtower + ’Eavy Lobba + Stikka Kannon3.54Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra)44
MEQ5 × T4 Sv3+ W2 infantry1.34Wurrtower + ’Eavy Lobba + Stikka Kannon3.64Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra)55
TEQ5 × T5 Sv2+ 4++ W3 infantry1.10Wurrtower + ’Eavy Lobba + Stikka Kannon2.52Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra)59
Light vehicleT10 Sv3+ W12 vehicle2.29Wurrtower + ’Eavy Lobba + Stikka Kannon2.22Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra)59
Heavy vehicleT12 Sv2+ W16 vehicle1.32Wurrtower + ’Eavy Lobba + Stikka Kannon1.23Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra)54

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)24793
SpecialS5 AP-1 D1 (heavy bolter-class)16599
PlasmaS8 AP-2 D2 (plasma, power fist)31.598
EliteS6 AP-2 D3 (elite melee, precision)21.489
Anti-tankS12 AP-3 D6 (lascannon, melta)7.5466

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts65
Action economyUnits per 100 pts: cheap bodies for actions17
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts47
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain17

Similar-cost Orks monsters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Hunta Rig1 model165795999313.753.862.682.351.30

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Orks codex. How these scores work.

See all Orks rankings