🎲 Tactical Reroll

Lord of Poxes Death Guard · Characters

Value74
Offense99
Defense50
Utility33
Points65
Models1

Lord of Poxes is a single model for 65 points in the Death Guard army. On points efficiency the unit ranks 11th of 42 Death Guard units overall and 4th of 19 among characters, with a value score of 74/100 (offense 99, defense 50). Per point, the unit hits hardest into MEQ (98th percentile) and is toughest against anti-tank (57th percentile).

🏃 Action unit👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Great plague blade, ➤ Plasma pistol - standard, ➤ Plasma pistol - supercharge): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.85Plasma pistol (standard)6.67Great plague blade85
MEQ5 × T4 Sv3+ W2 infantry1.43Plasma pistol (supercharge)9.51Great plague blade98
TEQ5 × T5 Sv2+ 4++ W3 infantry0.68Plasma pistol (supercharge)5.38Great plague blade96
Light vehicleT10 Sv3+ W12 vehicle0.57Plasma pistol (supercharge)5.47Great plague blade96
Heavy vehicleT12 Sv2+ W16 vehicle0.46Plasma pistol (supercharge)4.62Great plague blade97

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)69.246
SpecialS5 AP-1 D1 (heavy bolter-class)46.255
PlasmaS8 AP-2 D2 (plasma, power fist)13.853
EliteS6 AP-2 D3 (elite melee, precision)12.354
Anti-tankS12 AP-3 D6 (lascannon, melta)6.8457

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts25
Action economyUnits per 100 pts: cheap bodies for actions81
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain5

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Plague Sorcerer [Crucible]1 model70396018323.494.662.482.121.59

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Death Guard codex. How these scores work.

See all Death Guard rankings