🎲 Tactical Reroll

Tech-Priest Dominus Adeptus Mechanicus · Characters

Value40
Offense53
Defense26
Utility42
Points60
Models1

Tech-Priest Dominus is a single model for 60 points in the Adeptus Mechanicus army. On points efficiency the unit ranks 25th of 37 Adeptus Mechanicus units overall and 4th of 10 among characters, with a value score of 40/100 (offense 53, defense 26). Per point, the unit hits hardest into TEQ (62nd percentile) and is toughest against small arms (51st percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Omnissian axe, Macrostubber, Volkite blaster): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.67Volkite blaster3.70Omnissian axe46
MEQ5 × T4 Sv3+ W2 infantry2.22Volkite blaster3.95Omnissian axe60
TEQ5 × T5 Sv2+ 4++ W3 infantry1.38Volkite blaster◇ option: Eradication ray (focused) · 0.83 per model2.60Omnissian axe62
Light vehicleT10 Sv3+ W12 vehicle1.11Volkite blaster1.98Omnissian axe51
Heavy vehicleT12 Sv2+ W16 vehicle1.11Volkite blaster0.74Omnissian axe46

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)80.051
SpecialS5 AP-1 D1 (heavy bolter-class)30.035
PlasmaS8 AP-2 D2 (plasma, power fist)8.0018
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)4.7623

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts31
Action economyUnits per 100 pts: cheap bodies for actions87
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain42

Similar-cost Adeptus Mechanicus characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Technoarcheologist1 model45437016412.784.072.533.333.33
Ironstrider Alpha [Crucible]1 model80412359501.941.390.931.671.67
Cohort Commander [Crucible]1 model45325310423.462.471.652.962.96
Tech-Priest Manipulus1 model60283026903.092.961.801.480.69
Skitarii Marshal1 model35253021725.292.541.691.270.42
Magos [Crucible]1 model70242720222.221.591.061.911.91

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Mechanicus codex. How these scores work.

See all Adeptus Mechanicus rankings