🎲 Tactical Reroll

Kataphron Destroyers Adeptus Mechanicus · Infantry

Value64
Offense82
Defense45
Utility47
Points100
Models3

Kataphron Destroyers come as 3 models for 100 points in the Adeptus Mechanicus army. On points efficiency the unit ranks 9th of 37 Adeptus Mechanicus units overall and 4th of 11 among infantry, with a value score of 64/100 (offense 82, defense 45). Per point, the unit hits hardest into light vehicle (95th percentile) and is toughest against special (63rd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Heavy grav-cannon, Phosphor blaster, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.83Heavy grav-cannon + Phosphor blaster◇ option: Kataphron plasma culverin (standard) · 1.67 per model1.33Close combat weapon63
MEQ5 × T4 Sv3+ W2 infantry4.30Heavy grav-cannon + Phosphor blaster◇ option: Kataphron plasma culverin (supercharge) · 2.56 per model0.67Close combat weapon66
TEQ5 × T5 Sv2+ 4++ W3 infantry2.36Heavy grav-cannon + Phosphor blaster◇ option: Kataphron plasma culverin (supercharge) · 1.08 per model0.25Close combat weapon54
Light vehicleT10 Sv3+ W12 vehicle5.07Heavy grav-cannon + Phosphor blaster0.17Close combat weapon95
Heavy vehicleT12 Sv2+ W16 vehicle3.38Heavy grav-cannon + Phosphor blaster0.08Close combat weapon92

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)81.052
SpecialS5 AP-1 D1 (heavy bolter-class)54.063
PlasmaS8 AP-2 D2 (plasma, power fist)13.551
EliteS6 AP-2 D3 (elite melee, precision)9.0030
Anti-tankS12 AP-3 D6 (lascannon, melta)5.8844

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts67
Action economyUnits per 100 pts: cheap bodies for actions46
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain47

Similar-cost Adeptus Mechanicus infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Servitor Battleclade9 models65786789566.834.512.471.861.26
Fulgurite Electro-Priests5 models70729747336.887.825.124.763.17
Sicarian Ruststalkers5 models75728855616.668.535.332.221.67
Hastarii Exterminators5 models105638740114.895.983.213.443.17
Sicarian Infiltrators5 models75586155878.814.442.221.481.11
Hastarii Fusiliers5 models115557833343.743.632.665.283.36

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Adeptus Mechanicus codex. How these scores work.

See all Adeptus Mechanicus rankings