🎲 Tactical Reroll

Goremongers World Eaters · Infantry

Value32
Offense21
Defense44
Utility64
Points75
Models8

Goremongers come as 8 models for 75 points in the World Eaters army. On points efficiency the unit ranks 33rd of 36 World Eaters units overall and 5th of 5 among infantry, with a value score of 32/100 (offense 21, defense 44). Per point, the unit hits hardest into chaff (71st percentile) and is toughest against anti-tank (91st percentile).

🥷 Infiltrators

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Offense: wounds removed per 100 points

Scored with the default wargear (Autopistol, Chainblade, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.78Autopistol◇ option: Blood harpoon · 0.37 per model5.33Chainblade71
MEQ5 × T4 Sv3+ W2 infantry0.59Autopistol◇ option: Blood harpoon · 0.44 per model1.78Chainblade18
TEQ5 × T5 Sv2+ 4++ W3 infantry0.30Autopistol◇ option: Blood harpoon · 0.19 per model0.89Chainblade15
Light vehicleT10 Sv3+ W12 vehicle0.30Autopistol◇ option: Blood harpoon · 0.11 per model0.89Chainblade19
Heavy vehicleT12 Sv2+ W16 vehicle0.15Autopistol◇ option: Blood harpoon · 0.07 per model0.44Chainblade15

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)25.613
SpecialS5 AP-1 D1 (heavy bolter-class)16.09
PlasmaS8 AP-2 D2 (plasma, power fist)12.849
EliteS6 AP-2 D3 (elite melee, precision)16.074
Anti-tankS12 AP-3 D6 (lascannon, melta)12.891

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts93
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts81
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain64

Similar-cost World Eaters infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Jakhals10 models65533868958.262.821.321.320.66

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official World Eaters codex. How these scores work.

See all World Eaters rankings