🎲 Tactical Reroll

Eightbound World Eaters · Infantry

Value63
Offense93
Defense33
Utility68
Points125
Models3

Eightbound comes as 3 models for 125 points in the World Eaters army. On points efficiency the unit ranks 11th of 36 World Eaters units overall and 1st of 5 among infantry, with a value score of 63/100 (offense 93, defense 33). Per point, the unit hits hardest into MEQ (93rd percentile) and is toughest against special (52nd percentile).

🪂 Deep Strike🔭 Scouts✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Chainblades): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—6.51Chainblades83
MEQ5 × T4 Sv3+ W2 infantry—7.23Chainblades93
TEQ5 × T5 Sv2+ 4++ W3 infantry—4.20Chainblades88
Light vehicleT10 Sv3+ W12 vehicle—3.55Chainblades84
Heavy vehicleT12 Sv2+ W16 vehicle—2.67Chainblades83

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)64.843
SpecialS5 AP-1 D1 (heavy bolter-class)43.252
PlasmaS8 AP-2 D2 (plasma, power fist)10.838
EliteS6 AP-2 D3 (elite melee, precision)7.2019
Anti-tankS12 AP-3 D6 (lascannon, melta)5.8844

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts53
Action economyUnits per 100 pts: cheap bodies for actions34
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts94
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain68

Similar-cost World Eaters infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Exalted Eightbound3 models130619330775.127.033.276.595.47
Chaos Terminators5 models165563774245.133.582.020.900.67

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official World Eaters codex. How these scores work.

See all World Eaters rankings