🎲 Tactical Reroll

Rhino Grey Knights · Vehicles

Value50
Offense2
Defense97
Utility54
Points70
Models1

Rhino is a single model for 70 points in the Grey Knights army. On points efficiency the unit ranks 14th of 29 Grey Knights units overall and 5th of 10 among vehicles, with a value score of 50/100 (offense 2, defense 97). Per point, the unit hits hardest into chaff (5th percentile) and is toughest against plasma (98th percentile).

🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Storm bolter, Armoured tracks): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.85Storm bolter◇ option: Hunter-killer missile · 0.69 per model1.19Armoured tracks5
MEQ5 × T4 Sv3+ W2 infantry0.32Storm bolter◇ option: Hunter-killer missile · 1.06 per model0.48Armoured tracks2
TEQ5 × T5 Sv2+ 4++ W3 infantry0.11Storm bolter◇ option: Hunter-killer missile · 0.87 per model0.24Armoured tracks2
Light vehicleT10 Sv3+ W12 vehicle0.11Storm bolter◇ option: Hunter-killer missile · 1.62 per model0.24Armoured tracks3
Heavy vehicleT12 Sv2+ W16 vehicle0.05Storm bolter◇ option: Hunter-killer missile · 1.30 per model0.06Armoured tracks1

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)25794
SpecialS5 AP-1 D1 (heavy bolter-class)85.782
PlasmaS8 AP-2 D2 (plasma, power fist)32.198
EliteS6 AP-2 D3 (elite melee, precision)25.795
Anti-tankS12 AP-3 D6 (lascannon, melta)8.5575

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts65
Action economyUnits per 100 pts: cheap bodies for actions76
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain19

Similar-cost Grey Knights vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Razorback1 model75582295512.472.961.501.020.68

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.

See all Grey Knights rankings