🎲 Tactical Reroll

Razorback Grey Knights · Vehicles

Value58
Offense22
Defense95
Utility51
Points75
Models1

Razorback is a single model for 75 points in the Grey Knights army. On points efficiency the unit ranks 10th of 29 Grey Knights units overall and 3rd of 10 among vehicles, with a value score of 58/100 (offense 22, defense 95). Per point, the unit hits hardest into MEQ (42nd percentile) and is toughest against plasma (97th percentile).

🚚 Transport

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armoured tracks, Twin heavy bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.47Twin heavy bolter1.11Armoured tracks24
MEQ5 × T4 Sv3+ W2 infantry2.96Twin heavy bolter0.44Armoured tracks42
TEQ5 × T5 Sv2+ 4++ W3 infantry1.50Twin heavy bolter0.22Armoured tracks30
Light vehicleT10 Sv3+ W12 vehicle1.02Twin heavy bolter◇ option: Twin lascannon · 2.22 per model0.22Armoured tracks23
Heavy vehicleT12 Sv2+ W16 vehicle0.68Twin heavy bolter◇ option: Twin lascannon · 1.50 per model0.06Armoured tracks26

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)24092
SpecialS5 AP-1 D1 (heavy bolter-class)80.079
PlasmaS8 AP-2 D2 (plasma, power fist)30.097
EliteS6 AP-2 D3 (elite melee, precision)24.091
Anti-tankS12 AP-3 D6 (lascannon, melta)7.9871

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts60
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain45

Similar-cost Grey Knights vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Rhino1 model7050297541.190.480.240.240.06

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.

See all Grey Knights rankings