๐ŸŽฒ Tactical Reroll

Feculent Gnarlmaw Chaos Daemons ยท Fortifications

Value23
Offense0
Defense45
Utility6
Points100
Models1

Feculent Gnarlmaw is a single model for 100 points in the Chaos Daemons army. On points efficiency the unit ranks 74th of 80 Chaos Daemons units overall and 2nd of 2 among fortifications, with a value score of 23/100 (offense 0, defense 45). Per point, the unit hits hardest into chaff (0th percentile) and is toughest against plasma (72nd percentile).

๐Ÿฅท Infiltratorsโœจ Aura

โš”๏ธ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear: every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target๐ŸŽฏ Rangedโš”๏ธ Melee%ile
Chaff10 ร— T3 Sv5+ W1 infantryโ€”โ€”0
MEQ5 ร— T4 Sv3+ W2 infantryโ€”โ€”0
TEQ5 ร— T5 Sv2+ 4++ W3 infantryโ€”โ€”0
Light vehicleT10 Sv3+ W12 vehicleโ€”โ€”0
Heavy vehicleT12 Sv2+ W16 vehicleโ€”โ€”0

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)10860
SpecialS5 AP-1 D1 (heavy bolter-class)40.549
PlasmaS8 AP-2 D2 (plasma, power fist)18.072
EliteS6 AP-2 D3 (elite melee, precision)10.843
Anti-tankS12 AP-3 D6 (lascannon, melta)4.5720

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions46
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Chaos Daemons fortifications

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Skull Altar1 model1054709330.000.000.000.000.00

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.

See all Chaos Daemons rankings