🎲 Tactical Reroll

Fateskimmer Chaos Daemons · Characters

Value72
Offense71
Defense74
Utility58
Points95
Models1

Fateskimmer is a single model for 95 points in the Chaos Daemons army. On points efficiency the unit ranks 15th of 80 Chaos Daemons units overall and 2nd of 33 among characters, with a value score of 72/100 (offense 71, defense 74). Per point, the unit hits hardest into heavy vehicle (76th percentile) and is toughest against elite (83rd percentile).

🪂 Deep Strike🪽 Fly👑 Leader🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Screamer bites, ➤ Arcane Fireball - witchfire, ➤ Arcane Fireball - focused witchfire, Herald combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.75Arcane Fireball (focused witchfire)4.39Herald combat weapon + Screamer bites (extra)58
MEQ5 × T4 Sv3+ W2 infantry1.69Arcane Fireball (focused witchfire)3.87Herald combat weapon + Screamer bites (extra)59
TEQ5 × T5 Sv2+ 4++ W3 infantry1.66Arcane Fireball (focused witchfire)2.58Herald combat weapon + Screamer bites (extra)61
Light vehicleT10 Sv3+ W12 vehicle1.17Arcane Fireball (focused witchfire)2.94Herald combat weapon + Screamer bites (extra)73
Heavy vehicleT12 Sv2+ W16 vehicle0.70Arcane Fireball (focused witchfire)2.19Herald combat weapon + Screamer bites (extra)76

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)56.838
SpecialS5 AP-1 D1 (heavy bolter-class)56.866
PlasmaS8 AP-2 D2 (plasma, power fist)15.862
EliteS6 AP-2 D3 (elite melee, precision)18.983
Anti-tankS12 AP-3 D6 (lascannon, melta)9.6182

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts69
Action economyUnits per 100 pts: cheap bodies for actions50
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts94
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Chaos Daemons characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Skullmaster1 model85688649515.725.135.423.661.36
Exalted Flamer1 model65567835565.984.273.082.562.05
Bloodmaster1 model65538918485.345.706.414.271.60
Daemonic Charioteer [Crucible]1 model12053988498.267.377.134.983.24
Traitor Enforcer2 models70508219405.695.703.362.861.53
Dark Apostle3 models65465834474.964.442.572.220.76

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.

See all Chaos Daemons rankings