🎲 Tactical Reroll

Dark Commune Chaos Daemons · Characters

Value13
Offense15
Defense12
Utility39
Points90
Models5

Dark Commune comes as 5 models for 90 points in the Chaos Daemons army. On points efficiency the unit ranks 79th of 80 Chaos Daemons units overall and 33rd of 33 among characters, with a value score of 13/100 (offense 15, defense 12). Per point, the unit hits hardest into MEQ (28th percentile) and is toughest against anti-tank (56th percentile).

👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Commune blade, Autopistol, Close combat weapon, ➤ Warp Curse - witchfire, ➤ Warp Curse - focused witchfire, Commune stave): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.22Warp Curse (focused witchfire) + Autopistol2.28Commune blade + Commune stave + Close combat weapon20
MEQ5 × T4 Sv3+ W2 infantry2.34Warp Curse (focused witchfire) + Autopistol1.27Commune stave + Commune blade + Close combat weapon28
TEQ5 × T5 Sv2+ 4++ W3 infantry1.07Warp Curse (focused witchfire) + Autopistol0.86Commune stave + Commune blade + Close combat weapon18
Light vehicleT10 Sv3+ W12 vehicle0.62Warp Curse (focused witchfire) + Autopistol0.68Commune stave + Commune blade + Close combat weapon14
Heavy vehicleT12 Sv2+ W16 vehicle0.40Warp Curse (focused witchfire) + Autopistol0.59Commune stave + Commune blade + Close combat weapon21

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)10.01
SpecialS5 AP-1 D1 (heavy bolter-class)8.331
PlasmaS8 AP-2 D2 (plasma, power fist)6.6712
EliteS6 AP-2 D3 (elite melee, precision)6.6715
Anti-tankS12 AP-3 D6 (lascannon, melta)6.6756

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts82
Action economyUnits per 100 pts: cheap bodies for actions53
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

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Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.

See all Chaos Daemons rankings