🎲 Tactical Reroll

Krieg Command Squad Genestealer Cults · Characters

Value49
Offense20
Defense78
Utility52
Points60
Models6

Krieg Command Squad comes as 6 models for 60 points in the Genestealer Cults army. On points efficiency the unit ranks 50th of 99 Genestealer Cults units overall and 10th of 34 among characters, with a value score of 49/100 (offense 20, defense 78). Per point, the unit hits hardest into chaff (62nd percentile) and is toughest against anti-tank (96th percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Laspistol, Power weapon, Close combat weapon, Boltgun, Chainsword, Lasgun): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.76Boltgun + Lasgun + Laspistol◇ option: Flamer · 1.41 per model4.72Power weapon + Chainsword + Close combat weapon◇ option: Power fist · 1.23 per model62
MEQ5 × T4 Sv3+ W2 infantry0.60Boltgun + Lasgun + Laspistol◇ option: Meltagun · 0.73 per model1.85Power weapon + Chainsword + Close combat weapon◇ option: Power fist · 1.23 per model19
TEQ5 × T5 Sv2+ 4++ W3 infantry0.28Boltgun + Lasgun + Laspistol◇ option: Meltagun · 0.40 per model0.93Power weapon + Chainsword + Close combat weapon◇ option: Power fist · 0.79 per model15
Light vehicleT10 Sv3+ W12 vehicle0.28Boltgun + Lasgun + Laspistol◇ option: Meltagun · 0.57 per model0.79Power weapon + Chainsword + Close combat weapon◇ option: Power fist · 0.67 per model17
Heavy vehicleT12 Sv2+ W16 vehicle0.14Boltgun + Lasgun + Laspistol◇ option: Meltagun · 0.48 per model0.46Power weapon + Chainsword + Close combat weapon◇ option: Power fist · 0.25 per model16

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)67.544
SpecialS5 AP-1 D1 (heavy bolter-class)54.063
PlasmaS8 AP-2 D2 (plasma, power fist)24.091
EliteS6 AP-2 D3 (elite melee, precision)12.051
Anti-tankS12 AP-3 D6 (lascannon, melta)16.396

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts92
Action economyUnits per 100 pts: cheap bodies for actions87
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Node Organism [Crucible]1 model80539611264.347.235.8411.07.68
Sentinel Commander [Crucible]1 model75463459543.092.961.761.480.99
Abominant1 model85467616432.613.493.576.013.52
Primaris Psyker1 model6043861326.026.094.222.781.67

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.

See all Genestealer Cults rankings