🎲 Tactical Reroll

Cadian Command Squad Genestealer Cults · Characters

Value38
Offense13
Defense63
Utility51
Points60
Models5

Cadian Command Squad comes as 5 models for 60 points in the Genestealer Cults army. On points efficiency the unit ranks 69th of 99 Genestealer Cults units overall and 19th of 34 among characters, with a value score of 38/100 (offense 13, defense 63). Per point, the unit hits hardest into chaff (50th percentile) and is toughest against anti-tank (92nd percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Chainsword, Laspistol, Close combat weapon, Lasgun, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.48Lasgun + Bolt pistol + Laspistol◇ option: Flamer · 1.49 per model3.89Chainsword + Close combat weapon◇ option: Power fist · 1.25 per model50
MEQ5 × T4 Sv3+ W2 infantry0.51Lasgun + Bolt pistol + Laspistol◇ option: Meltagun · 0.73 per model1.30Chainsword + Close combat weapon◇ option: Power fist · 1.28 per model12
TEQ5 × T5 Sv2+ 4++ W3 infantry0.23Lasgun + Laspistol + Bolt pistol◇ option: Meltagun · 0.40 per model0.65Chainsword + Close combat weapon◇ option: Power fist · 0.80 per model11
Light vehicleT10 Sv3+ W12 vehicle0.23Lasgun + Laspistol + Bolt pistol◇ option: Meltagun · 0.58 per model0.65Chainsword + Close combat weapon◇ option: Power fist · 0.67 per model13
Heavy vehicleT12 Sv2+ W16 vehicle0.12Lasgun + Laspistol + Bolt pistol◇ option: Meltagun · 0.49 per model0.32Chainsword + Close combat weapon◇ option: Power fist · 0.25 per model11

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)56.338
SpecialS5 AP-1 D1 (heavy bolter-class)45.052
PlasmaS8 AP-2 D2 (plasma, power fist)20.081
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)13.692

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts89
Action economyUnits per 100 pts: cheap bodies for actions87
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Genestealer Cults characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Locus1 model35659238577.9410.65.132.651.98
Patriarch1 model80629430505.066.944.654.823.18
Node Organism [Crucible]1 model80539611264.347.235.8411.07.68
Krieg Command Squad6 models60492078524.721.850.930.790.46
Sentinel Commander [Crucible]1 model75463459543.092.961.761.480.99
Abominant1 model85467616432.613.493.576.013.52

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.

See all Genestealer Cults rankings