🎲 Tactical Reroll

Haemonculus Drukhari · Characters

Value53
Offense69
Defense37
Utility51
Points50
Models1

Haemonculus is a single model for 50 points in the Drukhari army. On points efficiency the unit ranks 16th of 39 Drukhari units overall and 2nd of 8 among characters, with a value score of 53/100 (offense 69, defense 37). Per point, the unit hits hardest into TEQ (89th percentile) and is toughest against anti-tank (66th percentile).

🏃 Action unit👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Haemonculus tools and scissorhands, Stinger Pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.16Stinger Pistol5.79Haemonculus tools and scissorhands77
MEQ5 × T4 Sv3+ W2 infantry1.16Stinger Pistol5.45Haemonculus tools and scissorhands80
TEQ5 × T5 Sv2+ 4++ W3 infantry0.93Stinger Pistol4.29Haemonculus tools and scissorhands89
Light vehicleT10 Sv3+ W12 vehicle0.28Stinger Pistol1.39Haemonculus tools and scissorhands34
Heavy vehicleT12 Sv2+ W16 vehicle0.18Stinger Pistol0.93Haemonculus tools and scissorhands38

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)45.031
SpecialS5 AP-1 D1 (heavy bolter-class)27.033
PlasmaS8 AP-2 D2 (plasma, power fist)11.543
EliteS6 AP-2 D3 (elite melee, precision)10.139
Anti-tankS12 AP-3 D6 (lascannon, melta)7.5466

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts43
Action economyUnits per 100 pts: cheap bodies for actions95
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts30
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain37

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Shadowseer1 model50313527593.703.542.131.110.74
Death Jester1 model70223212302.983.172.111.590.59

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Drukhari codex. How these scores work.

See all Drukhari rankings