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Warhound Titan Titanicus Traitoris · Vehicles

Value33
Offense12
Defense54
Utility4
Points1100
Models1

Warhound Titan is a single model for 1100 points in the Titanicus Traitoris army. On points efficiency the unit ranks 1st of 4 Titanicus Traitoris units overall and 1st of 4 among vehicles, with a value score of 33/100 (offense 12, defense 54). Per point, the unit hits hardest into heavy vehicle (32nd percentile) and is toughest against elite (72nd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Warhound feet, Warhound vulcan mega-bolter, ➤ Warhound plasma blastgun - standard, ➤ Warhound plasma blastgun - supercharge): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.91Warhound vulcan mega-bolter + Warhound plasma blastgun (standard)0.25Warhound feet3
MEQ5 × T4 Sv3+ W2 infantry0.91Warhound vulcan mega-bolter + Warhound plasma blastgun (standard)0.30Warhound feet7
TEQ5 × T5 Sv2+ 4++ W3 infantry1.11Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound inferno gun · 9.81 per model0.17Warhound feet20
Light vehicleT10 Sv3+ W12 vehicle1.02Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound turbo-laser destructor · 10.19 per model0.18Warhound feet24
Heavy vehicleT12 Sv2+ W16 vehicle0.79Warhound vulcan mega-bolter + Warhound plasma blastgun (supercharge)◇ option: Warhound turbo-laser destructor · 9.08 per model0.08Warhound feet32

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13170
SpecialS5 AP-1 D1 (heavy bolter-class)65.572
PlasmaS8 AP-2 D2 (plasma, power fist)10.938
EliteS6 AP-2 D3 (elite melee, precision)15.372
Anti-tankS12 AP-3 D6 (lascannon, melta)4.8726

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts23
Action economyUnits per 100 pts: cheap bodies for actions1
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts78
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Stats, wargear options and rules: see the official Titanicus Traitoris codex. How these scores work.

See all Titanicus Traitoris rankings