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Reaver Titan Titanicus Traitoris · Vehicles

Value19
Offense6
Defense31
Utility2
Points2200
Models1

Reaver Titan is a single model for 2200 points in the Titanicus Traitoris army. On points efficiency the unit ranks 4th of 4 Titanicus Traitoris units overall and 4th of 4 among vehicles, with a value score of 19/100 (offense 6, defense 31). Per point, the unit hits hardest into heavy vehicle (24th percentile) and is toughest against special (58th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Reaver feet, Reaver apocalypse launcher, Reaver gatling blaster, Reaver laser blaster): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.45Reaver apocalypse launcher + Reaver gatling blaster + Reaver laser blaster0.15Reaver feet◇ option: Reaver power fist (sweep) · 5.00 per model1
MEQ5 × T4 Sv3+ W2 infantry0.45Reaver apocalypse launcher + Reaver gatling blaster + Reaver laser blaster0.20Reaver feet◇ option: Reaver power fist (sweep) · 7.70 per model2
TEQ5 × T5 Sv2+ 4++ W3 infantry0.64Reaver apocalypse launcher + Reaver gatling blaster + Reaver laser blaster0.23Reaver feet◇ option: Reaver power fist (sweep) · 7.41 per model10
Light vehicleT10 Sv3+ W12 vehicle0.54Reaver apocalypse launcher + Reaver gatling blaster + Reaver laser blaster◇ option: Reaver volcano cannon · 11.48 per model0.30Reaver feet◇ option: Reaver power fist (strike) · 11.53 per model10
Heavy vehicleT12 Sv2+ W16 vehicle0.64Reaver apocalypse launcher + Reaver gatling blaster + Reaver laser blaster◇ option: Reaver volcano cannon · 14.84 per model0.18Reaver feet◇ option: Reaver power fist (strike) · 13.07 per model24

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)98.257
SpecialS5 AP-1 D1 (heavy bolter-class)49.158
PlasmaS8 AP-2 D2 (plasma, power fist)8.1821
EliteS6 AP-2 D3 (elite melee, precision)10.944
Anti-tankS12 AP-3 D6 (lascannon, melta)3.608

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts8
Action economyUnits per 100 pts: cheap bodies for actions0
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Titanicus Traitoris vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Warbringer Nemesis Titan1 model26002263920.390.390.580.460.61

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Titanicus Traitoris codex. How these scores work.

See all Titanicus Traitoris rankings