🎲 Tactical Reroll

Shas'nel [Crucible] T'au Empire · Characters

Value3
Offense4
Defense3
Utility39
Points50
Models1

Shas'nel [Crucible] is a single model for 50 points in the T'au Empire army. On points efficiency the unit ranks 43rd of 46 T'au Empire units overall and 10th of 12 among characters, with a value score of 3/100 (offense 4, defense 3). Per point, the unit hits hardest into chaff (10th percentile) and is toughest against plasma (8th percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Crushing bulk): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—1.67Crushing bulk◇ option: Twin ritualistic blades · 2.47 per model10
MEQ5 × T4 Sv3+ W2 infantry—0.67Crushing bulk◇ option: Bladestave and prey-hook · 2.44 per model5
TEQ5 × T5 Sv2+ 4++ W3 infantry—0.33Crushing bulk◇ option: Bladestave and prey-hook · 1.20 per model4
Light vehicleT10 Sv3+ W12 vehicle—0.33Crushing bulk◇ option: Bladestave and prey-hook · 1.11 per model4
Heavy vehicleT12 Sv2+ W16 vehicle—0.08Crushing bulk◇ option: Bladestave and prey-hook · 0.74 per model3

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)18.06
SpecialS5 AP-1 D1 (heavy bolter-class)13.56
PlasmaS8 AP-2 D2 (plasma, power fist)5.768
EliteS6 AP-2 D3 (elite melee, precision)2.882
Anti-tankS12 AP-3 D6 (lascannon, melta)3.274

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts43
Action economyUnits per 100 pts: cheap bodies for actions95
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost T'au Empire characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Kroot War Shaper1 model6023460583.404.072.001.851.24
Kroot Flesh Shaper1 model4520392605.493.291.851.130.75
Battlesuit Veteran [Crucible]1 model6014324571.390.560.280.280.07
Firesight Team1 model559135602.022.421.150.610.40
Kroot Trail Shaper1 model505101592.961.480.560.370.18
Ethereal1 model50416860.890.440.170.110.06

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings