🎲 Tactical Reroll

Kinband Champion [Crucible] T'au Empire · Characters

Value2
Offense4
Defense1
Utility59
Points55
Models1

Kinband Champion [Crucible] is a single model for 55 points in the T'au Empire army. On points efficiency the unit ranks 46th of 46 T'au Empire units overall and 12th of 12 among characters, with a value score of 2/100 (offense 4, defense 1). Per point, the unit hits hardest into chaff (9th percentile) and is toughest against anti-tank (3rd percentile).

🏃 Action unit🥷 Infiltrators🔭 Scouts👑 Leader🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Crushing bulk): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—1.51Crushing bulk◇ option: Twin ritualistic blades · 2.47 per model9
MEQ5 × T4 Sv3+ W2 infantry—0.61Crushing bulk◇ option: Bladestave and prey-hook · 2.44 per model4
TEQ5 × T5 Sv2+ 4++ W3 infantry—0.30Crushing bulk◇ option: Bladestave and prey-hook · 1.20 per model4
Light vehicleT10 Sv3+ W12 vehicle—0.30Crushing bulk◇ option: Bladestave and prey-hook · 1.11 per model4
Heavy vehicleT12 Sv2+ W16 vehicle—0.08Crushing bulk◇ option: Bladestave and prey-hook · 0.74 per model2

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)9.821
SpecialS5 AP-1 D1 (heavy bolter-class)8.181
PlasmaS8 AP-2 D2 (plasma, power fist)4.362
EliteS6 AP-2 D3 (elite melee, precision)2.181
Anti-tankS12 AP-3 D6 (lascannon, melta)2.973

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts37
Action economyUnits per 100 pts: cheap bodies for actions92
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts87
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost T'au Empire characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Kroot War Shaper1 model6023460583.404.072.001.851.24
Commander in Enforcer Battlesuit1 model8020337921.480.740.280.180.09
Kroot Flesh Shaper1 model4520392605.493.291.851.130.75
Kroot Lone-spear1 model8019316572.873.122.031.460.73
Battlesuit Veteran [Crucible]1 model6014324571.390.560.280.280.07
Firesight Team1 model559135602.022.421.150.610.40

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings