🎲 Tactical Reroll

Thunderwolf Cavalry Space Wolves · Mounted

Value79
Offense86
Defense72
Utility52
Points100
Models3

Thunderwolf Cavalry comes as 3 models for 100 points in the Space Wolves army. On points efficiency the unit ranks 10th of 108 Space Wolves units overall and 1st of 3 among mounted, with a value score of 79/100 (offense 86, defense 72). Per point, the unit hits hardest into MEQ (96th percentile) and is toughest against elite (81st percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Wolf Guard Weapon, Crushing teeth and claws, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.89Bolt pistol◇ option: Boltgun · 0.59 per model7.65Wolf Guard Weapon + Crushing teeth and claws (extra)90
MEQ5 × T4 Sv3+ W2 infantry0.33Bolt pistol◇ option: Plasma pistol (supercharge) · 0.93 per model7.84Wolf Guard Weapon + Crushing teeth and claws (extra)96
TEQ5 × T5 Sv2+ 4++ W3 infantry0.11Bolt pistol◇ option: Plasma pistol (supercharge) · 0.40 per model4.00Wolf Guard Weapon + Crushing teeth and claws (extra)86
Light vehicleT10 Sv3+ W12 vehicle0.11Bolt pistol◇ option: Plasma pistol (supercharge) · 0.37 per model2.15Wolf Guard Weapon + Crushing teeth and claws (extra)56
Heavy vehicleT12 Sv2+ W16 vehicle0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.30 per model1.58Wolf Guard Weapon + Crushing teeth and claws (extra)61

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)10860
SpecialS5 AP-1 D1 (heavy bolter-class)72.075
PlasmaS8 AP-2 D2 (plasma, power fist)13.551
EliteS6 AP-2 D3 (elite melee, precision)18.081
Anti-tankS12 AP-3 D6 (lascannon, melta)6.8658

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts84
Action economyUnits per 100 pts: cheap bodies for actions46
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain52

Similar-cost Space Wolves mounted

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Outrider Squad3 models70603288506.352.861.270.950.64

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Wolves codex. How these scores work.

See all Space Wolves rankings