🎲 Tactical Reroll

Warphead [Crucible] Orks · Characters

Value35
Offense66
Defense4
Utility26
Points65
Models1

Warphead [Crucible] is a single model for 65 points in the Orks army. On points efficiency the unit ranks 53rd of 58 Orks units overall and 15th of 19 among characters, with a value score of 35/100 (offense 66, defense 4). Per point, the unit hits hardest into heavy vehicle (73rd percentile) and is toughest against small arms (15th percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Beast Snagga klaw): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry—3.42Beast Snagga klaw◇ option: Beastchoppa · 3.47 per model42
MEQ5 × T4 Sv3+ W2 infantry—4.56Beast Snagga klaw◇ option: ’Uge choppa · 3.70 per model70
TEQ5 × T5 Sv2+ 4++ W3 infantry—2.40Beast Snagga klaw◇ option: Tankhammer · 2.50 per model55
Light vehicleT10 Sv3+ W12 vehicle—2.73Beast Snagga klaw◇ option: Tankhammer · 3.00 per model69
Heavy vehicleT12 Sv2+ W16 vehicle—2.05Beast Snagga klaw◇ option: Tankhammer · 3.00 per model73

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)27.715
SpecialS5 AP-1 D1 (heavy bolter-class)14.87
PlasmaS8 AP-2 D2 (plasma, power fist)4.622
EliteS6 AP-2 D3 (elite melee, precision)4.626
Anti-tankS12 AP-3 D6 (lascannon, melta)2.932

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts25
Action economyUnits per 100 pts: cheap bodies for actions81
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Orks characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Beastboss1 model85649929486.838.435.447.224.12
Bigboss1 model50558723435.565.933.812.962.22
Upstart Gretchin [Crucible]1 model4049943605.567.413.904.443.33
Painboy1 model4548896854.446.304.633.832.35
Big Mek1 model85406416131.963.272.943.922.35
Deffkilla Wartrike1 model80362250532.081.311.041.911.02

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Orks codex. How these scores work.

See all Orks rankings