🎲 Tactical Reroll

Dynastic Conqueror [Crucible] Necrons · Characters

Value16
Offense4
Defense28
Utility18
Points85
Models1

Dynastic Conqueror [Crucible] is a single model for 85 points in the Necrons army. On points efficiency the unit ranks 49th of 55 Necrons units overall and 11th of 16 among characters, with a value score of 16/100 (offense 4, defense 28). Per point, the unit hits hardest into TEQ (9th percentile) and is toughest against anti-tank (48th percentile).

👑 Leader♻️ Revives

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Abyssal lance): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.49Abyssal lance◇ option: Particle shredder · 5.85 per model—2
MEQ5 × T4 Sv3+ W2 infantry0.65Abyssal lance◇ option: Heavy gauss cannon array · 5.75 per model—5
TEQ5 × T5 Sv2+ 4++ W3 infantry0.59Abyssal lance◇ option: Heavy gauss cannon array · 3.00 per model—9
Light vehicleT10 Sv3+ W12 vehicle0.49Abyssal lance◇ option: Gauss destructor · 3.67 per model—9
Heavy vehicleT12 Sv2+ W16 vehicle0.20Abyssal lance◇ option: Gauss destructor · 3.06 per model—6

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)63.542
SpecialS5 AP-1 D1 (heavy bolter-class)28.234
PlasmaS8 AP-2 D2 (plasma, power fist)10.636
EliteS6 AP-2 D3 (elite melee, precision)7.0618
Anti-tankS12 AP-3 D6 (lascannon, melta)6.1048

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts14
Action economyUnits per 100 pts: cheap bodies for actions58
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92
Taken anywayIn its faction's recent winning lists more often than its offense and defense explain0

Similar-cost Necrons characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Skorpekh Lord1 model95758862654.874.874.394.392.34
Overlord1 model90567735473.095.352.593.403.40
Overlord with Translocation Shroud1 model90506635463.095.352.592.262.06
Plasmancer1 model6041785614.175.552.882.782.22
Lokhust Lord1 model80332542924.172.781.560.690.52
Hexmark Destroyer1 model75294118725.562.962.221.480.56

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support, and how often winning lists take the unit anyway) is shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Necrons codex. How these scores work.

See all Necrons rankings